Matt Phillips is the creative and production lead of Neither-Field, a boutique animation studio based in Los Angeles. His work fuses an extensive career of design and technical exploration into a myriad of projects for studios, brands, and performers.
Specializing in procedural processes, look development, and real-time systems, Matt works with a wide range of traditional CG tools as well as game engines and interactive platforms, including Unreal Engine and TouchDesigner.
Matt takes inspiration from both natural and man-made worlds to create forward-thinking work while keeping the arc of art history and image-making in mind as he contributes to the evolution of visual culture. The work of Neither-Field can be seen at www.neither-field.com.